sábado, 27 de septiembre de 2008

The Making of Hanging Fan (9)

9. Polishing
Time to scream!

This is the hardest and most challenging part of any animation. You've got a cute nice blocked scene, the keyframes and important poses showing up. It's very beautiful to watch and it gives you the sensation of movement, although they're still images, separated by several frames, which makes the whole thing look like you're seeing a comic strip really fast.

Then, you take all your keyframes, make the interpolation become a curve spline instead of a stepped sequence, and voila! Madness.

Madness? This... is... Splining!




This took forever! And the damn splines were so difficult to predict. I found myself doing test over test over test to get the interpolations work right. It was really challenging and a bit fun (in a masochist way) but I can honestly say this was the part where I learned the most.

For example, no. 1 rule when you make the poses in blocking mode: Never ever rotate something freely. Do it so by rotating each axis. It takes longer but believe me, it's worth it.


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NEXT: 10.Final

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